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» A Blast From The Past...
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» The End of an Age, an Intro to Crystallumverse... and Discord
Relative Stats {example} Emptyby Dimitri Sat Sep 07, 2019 2:11 pm

» A last thank you!
Relative Stats {example} Emptyby Dan Tue Jun 12, 2018 10:13 pm

» Last One Out Lock the Door
Relative Stats {example} Emptyby Jandroy Sat Dec 13, 2014 4:01 am

» Goddamn it
Relative Stats {example} Emptyby Jandroy Sun Sep 28, 2014 11:16 pm

» Absolute Continuum Reset.
Relative Stats {example} Emptyby Dimitri Sat Jan 25, 2014 11:37 pm

» To all of you people.
Relative Stats {example} Emptyby Dan Wed Jan 22, 2014 4:17 pm

» Where to find me
Relative Stats {example} Emptyby Neyix Tue Dec 03, 2013 12:07 am

» This Gallery is Better Than Everything CWC Has Ever Done In His Entire Life
Relative Stats {example} Emptyby Neyix Sat Nov 09, 2013 11:55 pm

» Well, It's certainly been a run.
Relative Stats {example} Emptyby Neyix Wed Oct 23, 2013 12:07 pm

» So uhh,watcha think?
Relative Stats {example} Emptyby Jandroy Fri Sep 27, 2013 9:17 pm

» Well, last "thread" from me.
Relative Stats {example} Emptyby Chicken Wed Sep 11, 2013 12:54 am

» And now for something completely different.
Relative Stats {example} Emptyby Neyix Thu Sep 05, 2013 4:00 am

» Some Venting
Relative Stats {example} Emptyby Chicken Fri Aug 23, 2013 6:43 pm

» I don't think I need to even explain why this makes me angry.
Relative Stats {example} Emptyby Jandroy Fri Aug 23, 2013 9:36 am

» I swear to God.
Relative Stats {example} Emptyby Jandroy Fri Aug 23, 2013 9:34 am

» Fallout 4 Wish list
Relative Stats {example} Emptyby Dan Tue Aug 20, 2013 11:37 pm

» The Eighth-Generation Console Poll
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» A strange but intriguing specimen
Relative Stats {example} Emptyby Jandroy Mon Jul 29, 2013 6:28 pm

» Can I get some clarification on what this is
Relative Stats {example} Emptyby Neyix Thu Jul 18, 2013 4:09 am

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dvp_gamguru
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dvp_gamguru


My Pet : Creeper
Posts : 208
Join date : 2011-02-25
Age : 48
Location : The most cursed shadows of the realm of truth.

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PostSubject: Relative Stats {example}   Relative Stats {example} EmptySun Feb 27, 2011 5:31 pm

Some would argue that ANY stat system would horrificly deny creativity and posting in the first place. Wrong! its where the stat system would limit players. No doubt you think this crazy, but think about it. What would you give to further keep players from being abusive, yet let them fully roleplay in the first place? The answer is a RELATIVE stat system. Basicly a method that is more intrinsic that forced. You ask how is this even possible? Well... lets get to the system in the first place then.

Scholastic System:

Imagine the difference between a general and a fresh recruit. You may argue that there is no way for the fresh recruit would beat the general in the first place, right? Well, under Relative stats, the answer is the level of training.

Think about it. Even the greatest trained generals COULD be bamboozled by the least of forces. Insanely slim, but possible. It would all depend on the style and competency of the roleplayer in the first place.

Thus, I am proposing a stat system that represent 'Training'. Basicly how competent a person is in the first place. He could still use the better equipments, and even roleplay just as long and efficiently, but the character would reflect more just how experienced he is in the first place.

The Stat System:

This system deals with setting a number of points, and letting people spend more money on them to improve them further. In the game I came from, they began with 2000pts, and could spend 1 point for 1 more stat.

Piloting - How skilled you are in flying spacecraft and aircraft.
Armory - How good you are at defending things and maintaining shields.
Gunnery - How good at firing weapons, along with improving potential damage.
Engineering - How skilled in maintenance and repairing things.
Leadership - How skilled in managing and coordinating whole groups of things.
Systems - Special systems can be very complicated. This trains you in that.
Construction - How good at building and upgrading anything in general.
Research - How good at developing new technologies.
Shipwrights - How effective you are at operating submarines and other naval vehicles.
Navigation - How efficient you are in locating and going to places and destinations.
Siegecraft - Your ability to lay siege against just about anything.
Outfitting - How effective you are in equiping/unequipping, and utilizing all forms of equipments.
Biogenics - How good at understanding and utilizing plants and animals of all kinds.
Tech Lore - How skilled you are in understanding complicated technologies.
Mobility - How good at using ground vehicles and mounts you are.
Tactics - How good at devising strategies and executing complicated formations.
Stealth - How good at sneaking, infiltratrating, and disguising yourself.
Scouting - How skilled at spotting stealth units you are and finding just about anything.
Thieving - Your ability to infiltrate security systems, plus steal, sabotage, or disable assetts.
Diplomacy - How good at negotiations and contracts with others you are.
Scholatics - How good at training yourself and others you are.
Physicals - How efficient you are at heavy labor and carrying things.
Stamina - How good you are at performing at peak performance for long periods at a time.
Vitility - How good at surviving you are in the first place, along with resisting poisions.
Health - Longer lets you go with less food and water, over greater periods of time. Resists disease.
Luck - If all else fails, you can rely on your luck to bail you out. Devious, but useful.
Medical - How good at healing and remedying yourself and others.
Utilization - How good at using tools and items in the first place you are.
Archae - your ability to uncover ancient ruins and decipher advanced texts.
Literacy - How good at reading and writing you presently are.

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Revant
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Revant


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Age : 24

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PostSubject: Re: Relative Stats {example}   Relative Stats {example} EmptySun Feb 27, 2011 5:58 pm

....Leave this site.

D<
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dvp_gamguru
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dvp_gamguru


My Pet : Creeper
Posts : 208
Join date : 2011-02-25
Age : 48
Location : The most cursed shadows of the realm of truth.

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PostSubject: Re: Relative Stats {example}   Relative Stats {example} EmptySun Feb 27, 2011 6:01 pm

Just a demonstration from another site, its for referencing purposes.

... You obviously HATE stat based rpgs. Hmph, even this level of it.... so I think.
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